﻿using System;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Collections.Generic;
using System.Reflection;
using System.Windows.Interactivity;

[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("Okazuki.BehaviorSupport.Silverlight.VisualStudio.Design")]

namespace Okazuki.BehaviorSupport.Silverlight.Design.Types
{
    internal static class SilverlightTypes
    {
        public static readonly Type FrameworkElementType = typeof(FrameworkElement);

        public static readonly Type BehaviorType = typeof(Behavior);

        public static readonly Type TriggerBaseType = typeof(System.Windows.Interactivity.TriggerBase);

        public static readonly Type TriggerActionType = typeof(System.Windows.Interactivity.TriggerAction);

        public static readonly Type EventTriggerType = typeof(System.Windows.Interactivity.EventTrigger);
    }
}
